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liveevent

Liveevent, often written as live event or LiveEvent in various contexts, refers to an occurrence that is broadcast or announced as it happens in real time. In broadcasting and media, a live event describes events such as sports, concerts, or conferences that are transmitted to audiences as the action unfolds. Production pipelines for live events address input capture, encoding, distribution, and latency to deliver a synchronized experience to viewers on television, radio, or online.

In software and information technology, LiveEvent is a generic label for an event payload that arrives and

In practice, live events—whether in media or software—prioritize timely delivery and reliability. For live broadcasting, considerations

See also: live streaming, real-time data, event-driven architecture, publish–subscribe, streaming protocols.

is
consumed
by
software
components.
It
is
associated
with
event-driven
or
reactive
programming
models,
where
observers
subscribe
to
streams
and
react
to
new
data
or
state
changes.
The
concept
is
used
to
coordinate
user
interfaces,
synchronize
modules,
or
deliver
real-time
data
feeds.
Implementations
vary
by
framework
and
language
and
may
involve
event
buses,
observable
streams,
or
messaging
systems.
In
many
platforms,
using
a
LiveEvent
pattern
helps
avoid
duplicate
handling
and
supports
one-time
or
transient
notifications.
include
latency,
buffering,
rights
management,
and
accessibility.
For
software,
concerns
include
ordering
guarantees,
fault
tolerance,
and
efficient
propagation
of
updates
in
real
time.