livebroadcast
Live broadcast refers to the real-time transmission of audio-visual content from a source to a distributed audience over a communications network, most commonly the internet. It encompasses news, sports, entertainment, education, and corporate events delivered as they happen or with minimal delay. Unlike pre-recorded video, live broadcasts emphasize immediacy, spontaneity, and ongoing audience engagement.
Technical workflow typically involves a capture device (camera, microphone), an encoder that compresses the signal, and
Common delivery formats include HLS and DASH for adaptive streaming, and WebRTC for ultra-low latency interactions.
Platforms range from consumer services to professional software and hardware encoders. Software such as OBS Studio,
Use cases include live events, sports, news, education, and game streaming. Key considerations include latency, bandwidth,
Quality depends on resolution, frame rate, bitrate, and encoding efficiency. Viewers expect stable playback, minimal buffering,