latencytolerance
Latency tolerance refers to the maximum delay between an input or event and the corresponding system response that users or services can accept without unacceptable disruption. It is a central consideration in the design of interactive and real-time systems, influencing user experience, performance guarantees, and operational efficiency. Latency tolerance varies by task, channel, and user expectations. For tasks requiring quick feedback, such as typing or fast-paced gaming, tolerance is low; for asynchronous activities like email or batch processing, larger delays may be acceptable. In communications, end-to-end latency, round-trip time, and jitter are used to assess whether performance meets the required tolerance, often tying to quality measures such as QoE or perceived interactivity.
Several factors shape latency tolerance. Network conditions, variability in delay (jitter), bandwidth, and device performance all
Strategies to manage tolerance include defining latency budgets and deploying architectures that reduce delay, such as
Latency tolerance is context-dependent and balances latency with throughput, reliability, and cost. Evaluation relies on end-to-end