kehtibfüüsiliste
Kehtibfüüsiliste is an Estonian term that translates to "physically valid" or "physically correct" in English. It is most commonly used in the context of computer graphics and physics simulations. The term refers to whether a simulated object or system behaves in accordance with the laws of physics, such as gravity, momentum, and collisions.
In computer graphics, kehtibfüüsiliste principles are applied to ensure that animated objects and characters move and
In physics simulations, the concept is even more central. Whether it's simulating the trajectory of a projectile,
Achieving kehtibfüüsiliste often involves complex mathematical calculations and algorithms. Errors in these calculations or simplifications in