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intervalsevery

Intervalsevery is a term used in computer science to describe a pattern for executing a task at regular, fixed intervals. It is commonly used to implement timers, polling loops, data sampling, and time-driven animations.

Mechanism and timing: An interval duration is defined (for example, 50 milliseconds), and a scheduler aims to

Key features: Typical interval-based schedulers support various time bases such as monotonic clocks, and provide controls

Use cases: Intervalsevery is commonly applied to real-time data sampling, game and UI animation tick rates,

Relation to other concepts: It differs from calendar-based scheduling tools like cron in granularity and immediacy.

fire
the
task
at
times
t0
+
n
×
duration.
Real-world
execution
time,
system
load,
and
clock
granularity
can
introduce
drift.
Implementations
often
apply
drift
compensation
or
adaptive
pacing
to
keep
long-run
timing
accurate,
ensuring
the
high-level
interval
remains
consistent
despite
occasional
delays.
to
start,
stop,
pause,
and
resume.
They
may
allow
single-shot
or
recurring
tasks,
nested
intervals,
and
jitter
controls.
Many
libraries
strive
to
present
a
uniform
API
across
environments
(browsers,
servers,
and
native
platforms)
to
simplify
cross-platform
usage.
Some
offer
fine-grained
control
over
how
drift
is
handled
and
how
tasks
are
canceled.
periodic
health
checks,
and
synchronization
tasks
in
distributed
systems
where
actions
must
occur
at
predictable
intervals.
Intervalsevery
emphasizes
regular,
high-frequency
firing
and
deterministic
timing,
whereas
cron
focuses
on
time-of-day
or
date-based
triggers.
Implementations
vary
across
languages,
but
the
core
idea
remains
the
same:
trigger
a
callback
at
a
specified
interval
with
mechanisms
to
manage
drift
and
accuracy.