insideTile
insideTile is a software component or concept used in certain graphical user interface frameworks or game development engines. Its primary function is to represent and manage a single unit within a larger tiled structure, often referred to as a tileset or a tilemap. A tilemap is a common technique for efficiently rendering 2D game levels or UI elements by dividing the screen into a grid of identical squares, each displaying a specific image or "tile."
An insideTile typically holds data relevant to its appearance and behavior. This data might include a reference