implementasjonsmønster
Implementasjonsmønster, often translated as "implementation pattern," refers to a reusable solution to a commonly occurring problem within a given context of software development. These patterns are not finalized designs but rather descriptions or templates for how to solve a problem that can be used in many different situations. They are distinct from architectural patterns which deal with higher-level system structures.
The core idea behind implementation patterns is to capture established best practices and wisdom gained from
Examples of implementation patterns include the Singleton pattern, which ensures a class has only one instance,