hudfolder
Hudfolder is an informal term used in software development to describe a directory in a project's asset tree dedicated to resources used by a heads-up display (HUD). It is not a standardized component, and naming conventions vary between projects, with the folder sometimes appearing as assets/hud, ui/hud, or simply hud at the root. The term is commonly encountered in game engines and simulation tools where a distinct set of assets supports on-screen information separate from world or gameplay assets.
Typical contents of a hudfolder include graphical assets such as textures and sprites (PNG, JPEG, TGA), vector
Usage considerations involve organizing HUD resources to separate them from world or gameplay assets, which can
See also: Heads-up display, user interface, asset pipeline, game development, UI system.