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goodaligned

Goodaligned, often written as good-aligned, is a term used to describe a character, entity, or policy whose ethical orientation centers on benevolence, justice, and concern for others. In fantasy role-playing games and related media, good-aligned beings are expected to act in ways that promote the welfare of the innocent and the greater good, even at personal cost.

Originating in the alignment frameworks of early tabletop RPGs such as Dungeons & Dragons, good-aligned characters typically

In gameplay, alignment can influence interactions, class powers, and narrative outcomes. Classic examples include paladins and

Outside games, the term appears in storytelling and media to describe protagonists driven by benevolence and

oppose
evil
and
adhere
to
a
moral
code
that
emphasizes
honesty,
mercy,
and
protection
of
the
vulnerable.
The
exact
expectations
of
"good"
vary
by
setting,
but
common
traits
include
altruism,
self-sacrifice,
and
a
dislike
of
needless
suffering.
clerics
whose
abilities
and
reputations
reflect
their
commitment
to
good.
Some
modern
systems
handle
alignment
more
loosely,
focusing
on
verifiable
actions
rather
than
a
fixed
category,
while
others
preserve
alignment
as
a
dynamic
attribute
that
can
shift
with
choices.
justice.
In
discussions
of
ethics
and
artificial
intelligence,
analogous
ideas
describe
agents
designed
to
maximize
beneficial
outcomes
under
normative
constraints,
reflecting
a
practical
interpretation
of
goodaligned
behavior.