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gamutmapping

Gamut mapping is the process of converting colors from one color reproduction space to another, typically when translating an image from a source device or color space with a larger gamut to a destination with a smaller gamut. The aim is to preserve perceptual color relationships and the overall appearance of the image within the constraints of the destination device.

In color management workflows, gamut mapping is performed by transforming colors through a profile connection space

Common mapping strategies include: perceptual, which compresses the entire source gamut to fit the destination while

Many pipelines combine tone mapping with gamut mapping, especially when dealing with high dynamic range (HDR)

Practically, gamut mapping affects printing, display rendering, and image archiving. The chosen strategy depends on content,

using
device
ICC
profiles.
The
key
challenge
is
handling
colors
that
lie
outside
the
destination
gamut
(out-of-gamut
colors).
preserving
relationships
among
colors
but
may
alter
luminance;
relative
colorimetric,
which
preserves
in-gamut
colors
and
chromaticity,
clipping
out-of-gamut
colors
to
neutral
gray
or
edge;
absolute
colorimetric,
which
maps
colors
to
the
destination
white
point;
and
saturation,
which
preserves
vividness
often
at
the
expense
of
exact
color
accuracy.
content
transitioning
to
standard
dynamic
range
(SDR)
displays.
Some
approaches
apply
color
appearance
models
to
maintain
perceptual
similarity
under
different
viewing
conditions.
viewing
conditions,
and
the
desired
balance
between
color
fidelity
and
image
impact.