Home

finethread

Finethread refers to a class of extremely lightweight user-space threads intended for fine-grained concurrency. It is commonly implemented as fibers or coroutines and scheduled in user space by a runtime, in contrast to kernel-managed OS threads. This approach reduces per-thread resource usage and the cost of context switches, enabling high levels of concurrency within a single process.

Finethread models can be cooperative, where tasks yield control voluntarily, or preemptive, where the scheduler interrupts

Advantages include lower memory overhead per thread, reduced context-switch latency, and better cache locality, which collectively

Common use cases are high-throughput network servers, game engines, real-time simulations, and data processing pipelines that

tasks.
They
may
be
stackful,
keeping
a
full
separate
call
stack
for
each
thread,
or
stackless,
where
the
state
is
kept
in
heap-allocated
frames
or
closures.
Implementations
typically
provide
operations
to
yield
or
resume
execution,
and
to
cancel
or
join
tasks.
In
practice,
finethreads
appear
in
libraries
and
language
runtimes
through
coroutines,
green
threads,
and
async
frameworks.
improve
scalability
for
fine-grained
tasks.
Drawbacks
include
debugging
difficulty,
obstacles
with
blocking
I/O,
and
the
need
for
careful
scheduler
design
to
avoid
starvation
or
priority
inversion.
Finethread
is
not
a
universal
replacement
for
OS
threads;
for
tasks
requiring
true
parallelism
or
kernel
resources,
native
threads
or
processes
are
still
appropriate,
and
finethread
is
often
used
alongside
them.
handle
many
concurrent
units
of
work.
See
also:
fibers,
coroutines,
green
threads,
user-space
threading,
cooperative
multitasking.