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eventsdriven

Event-driven, or eventsdriven, refers to a software design in which the flow of the program is determined by events—signals that something has occurred. The term covers two related concepts: event-driven programming within a single application and event-driven architecture across distributed systems. In both cases, components react to events rather than continuously polling for state changes.

Events are produced by sources such as user actions, timers, or other parts of the system. They

In practice, event-driven programming is central to graphical user interfaces, where user input drives actions, and

Advantages include responsiveness, scalability, and loose coupling. Challenges include debugging complexity, potential for event storms, eventual

Related topics include event-driven programming, event-driven architecture, event sourcing, and message brokers.

are
delivered
through
channels
or
brokers
and
handled
by
event
handlers
or
listeners.
Common
mechanisms
include
publish/subscribe
models,
callbacks,
and
event
loops
that
schedule
work
asynchronously.
Decoupling
between
producers
and
consumers
is
a
core
feature,
enabling
scalable
and
flexible
compositions.
to
server
environments
like
Node.js
and
browser
runtimes,
which
rely
on
an
event
loop
to
manage
asynchronous
I/O.
In
distributed
systems,
event-driven
architecture
uses
message
brokers
(for
example,
Kafka,
RabbitMQ,
or
cloud
services)
to
route
events
to
interested
services,
enabling
scalable,
reactive
pipelines
and
microservices
communication.
consistency
concerns,
and
the
need
for
careful
error
handling
and
tracing
across
asynchronous
boundaries.