effectfor
Effectfor is a concept in interactive media theory that describes the deliberate shaping of user-perceived outcomes by orchestrating the cause-and-effect chain between user actions and system responses. It focuses on how designers arrange inputs, system replies, and contextual cues to make effects feel intentional, coherent, and anticipatable, rather than accidental.
The term is a portmanteau of effect and for and is used in design and scholarly discussions
Applications include the timing and pacing of animations, audio cues, haptic feedback, and visual indicators, all
Variations and criticism: some writers discuss effectfor as distinct from generic feedback, stressing planning and modelling
Related topics include feedback, interaction design, user experience, affordances, and human-computer interaction.