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doubledummytechniek

Double Dummy Technique (Dutch: doubledummytechniek) is a method in contract bridge for evaluating the maximum number of tricks that can be won from a given four-handed deal when the exact distribution of all cards is known. It treats the problem as a perfect-information search, considering every possible line of play by declarer and by the defenders to identify the optimal sequence of plays.

In practice, double dummy analysis is used to solve bridge problems, study endgames and squeezes, and test

Important caveats apply: the results reflect what is theoretically possible under perfect information, not what would

Origin and usage: the concept gained prominence with the development of problem-solving literature and computer analysis

See also: contract bridge, double dummy analysis, endplay, bridge software.

the
strength
of
play
strategies.
It
can
be
performed
manually
for
simple
layouts,
but
is
typically
carried
out
with
computer
programs
or
formal
analysis
because
the
number
of
possible
plays
grows
rapidly
with
the
size
of
the
deal.
occur
in
a
real
game
where
players
do
not
know
all
unseen
cards.
Real
play
is
constrained
by
bidding,
tempo,
and
imperfect
information.
Nevertheless,
the
double
dummy
count
provides
an
upper
bound
for
declarer
tricks
and
a
lower
bound
for
defender
tricks
in
many
situations,
serving
as
a
useful
benchmark
for
evaluation.
in
bridge
from
the
mid-
to
late
20th
century
and
is
now
standard
in
bridge
software,
training
materials,
and
analytical
discussions.
It
underpins
many
endgame
studies
and
helps
researchers
and
players
understand
optimal
lines
of
play
under
full
information.