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digitalonly

Digital-only is a term used to describe media or services that are distributed exclusively in digital form, with no accompanying physical media such as CDs, DVDs, or printed books. The designation applies across media types, including music, films, video games, e-books, software, magazines, and news publications. Digital-only releases are typically delivered through online storefronts, streaming platforms, or apps, and may be marketed as digital editions, digital-first, or streaming-only.

Advantages include lower production and distribution costs, faster release cycles, and global accessibility. Digital-only models can

Challenges and criticisms include reliance on third-party platforms and their terms, which can affect pricing, availability,

Examples of digital-only practice include music releases issued exclusively as digital downloads or streaming, films released

reduce
environmental
impact
by
eliminating
manufacturing
and
physical
logistics.
They
also
enable
frequent
updates
and
dynamic
pricing,
and
can
support
smaller
creators
who
lack
access
to
physical
distribution
channels.
and
revenue.
Users
face
platform
fragmentation
and
the
need
for
ongoing
access
to
devices
and
internet
connectivity.
There
can
be
concerns
about
perpetual
access,
digital
rights
management,
piracy,
and
terms
that
curb
resale
or
lending.
Market
competition
with
physical
versions
remains
a
factor
in
some
categories,
particularly
books
and
music
where
collectors
value
physical
editions.
through
digital
platforms
without
a
theatrical
or
physical
release,
and
books
offered
only
as
e-books
or
audiobooks.
The
concept
is
often
contrasted
with
physical-only
or
hybrid
releases
that
include
both
digital
and
physical
formats.