deformationSKIP
deformationSKIP is a term used in computer graphics and simulation to describe a specific issue that can arise when simulating the physical behavior of deformable objects. This issue occurs when the discrete time steps used in the simulation are too large, causing the object to undergo significant changes in shape or position between calculations.
When a large time step is employed, the simulation might "skip over" the intermediate states of deformation.
To mitigate deformationSKIP, simulation algorithms often employ smaller time steps. This increases the frequency of calculations,
The choice of time step size is a critical parameter in the performance and accuracy of deformable