controlemonsters
Controlemontsters is a term used in game design and speculative fiction to describe monsters that are controlled or influenced by players, other characters, or external systems. The concept centers on granting players direct or indirect agency over creature behavior, either temporarily or permanently, to shape outcomes, puzzles, or combat.
Mechanisms associated with controlemonsters include direct command-based control, where a player issues explicit orders to a
In practice, controlemonsters appear across strategy games, role-playing games, and fantasy narratives as a mechanic to
Reception and variations vary by title. Critics note that controlemonsters can add strategic depth and variety,