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brugertest

Brugertest, or usability testing, is a method used in user experience research to evaluate how easily representative users can complete tasks with a product or service. The aim is to identify usability problems, observe real user behavior, and inform design decisions before or during development. Brugertest can be conducted on software, websites, mobile apps, hardware interfaces, and other digital or physical services.

Tests are planned around concrete tasks that reflect real user goals. Participants are recruited to resemble

Key metrics include task success rate, time on task, error rate, and measures of satisfaction such as

Ethical considerations include informed consent, transparency about data use, and safeguarding participant privacy. Brugertest is typically

the
intended
audience,
and
sessions
can
be
moderated
or
unmoderated,
in
a
laboratory,
a
remote
setup,
or
at
the
user's
location.
During
moderated
tests
a
facilitator
guides
participants
and
often
uses
a
think-aloud
protocol
to
capture
impressions;
unmoderated
tests
rely
on
remote
tooling
and
recorded
interactions.
Data
collection
may
include
notes,
video
and
screen
recordings,
click
paths,
and
automated
metrics.
the
System
Usability
Scale
(SUS).
A
common
heuristic
is
that
5-12
participants
can
reveal
the
majority
of
usability
issues,
though
more
may
be
needed
for
broad
generalizability.
After
sessions,
issues
are
categorized
by
severity
and
root
cause,
and
a
report
with
prioritized
recommendations
for
design
changes
is
produced.
used
in
early
to
mid-stage
product
development
but
can
be
part
of
ongoing
usability
improvement
cycles.
The
method
complements
other
evaluation
approaches
such
as
expert
heuristic
analyses
or
A/B
testing.