bhopping
Bhopping, short for bunny hopping, is a movement technique commonly found in first-person shooter video games. It involves a player repeatedly jumping and strafing simultaneously to gain and maintain momentum, resulting in faster movement than running. The core mechanic relies on precise timing of jump inputs and directional air control, often referred to as air strafing.
The effectiveness of bhopping varies significantly between games. Some titles, like Counter-Strike, feature physics that facilitate
The origins of bhopping can be traced back to early first-person shooters like Quake and later gained