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backjump

Backjump is a backtracking technique used in constraint satisfaction problems (CSP) and propositional satisfiability (SAT) solving. It refers to non-chronological backtracking, where the solver may undo a sequence of assignments and continue from a previous, more relevant decision level rather than simply stepping back one level at a time. The aim is to reduce redundant search by skipping parts of the search tree that cannot lead to a solution.

In practice, backjumping relies on conflict analysis. When a conflict is detected, the solver analyzes the cause

Backjumping is often described in its variants, such as conflict-directed backjumping (CBJ) and non-chronological backtracking. In

Applications of backjumping are widespread in AI, particularly in CSP and SAT solvers for problems with complex

of
the
conflict
and
identifies
which
variable
assignments
contributed
to
it.
Based
on
this
analysis,
the
solver
determines
the
most
recent
decision
level
that
is
implicated
in
the
conflict
and
backtracks
directly
to
that
level.
A
new
assignment
is
then
attempted
at
that
level,
potentially
with
learned
information
that
prunes
previously
explored
paths.
SAT
solvers,
this
approach
is
closely
connected
with
clause
learning,
where
a
conflict
leads
to
the
creation
of
a
learned
clause
that
helps
prevent
repeating
the
same
conflict
and
supports
earlier
pruning
of
the
search
space.
or
tightly
coupled
constraints.
While
it
can
dramatically
reduce
search
effort
on
suitable
problems,
the
technique
adds
overhead
for
conflict
analysis
and
may
not
always
yield
improvements
if
conflicts
do
not
reveal
useful
backjumps.