XAudio2
XAudio2 is a low-level audio API developed by Microsoft as part of the DirectX suite, designed for high-performance, real-time audio rendering in games and multimedia applications. It provides a flexible, buffer-based model that supports low-latency playback, mixing, streaming, and effects. XAudio2 is used on Windows and Xbox consoles and is the successor to the earlier XAudio versions.
The API centers on a graph of voices. The MasteringVoice represents the final mix destination, SubmixVoice
XAudio2 supports 3D audio through the X3DAudio library, which computes positional audio data for listener and
Platform support and usage notes: XAudio2 is part of DirectX and is available on Windows and Xbox