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Warp

Warp is a term used in several domains to describe a distortion, deformation, or path that deviates from a straight or intended course. In everyday usage, to warp means to bend or twist something away from its original shape.

In weaving, the warp is the set of lengthwise yarns or threads held in tension on a

In physics and popular culture, warp refers to a hypothetical distortion of spacetime used to achieve faster-than-light

In computing, a warp is a group of threads executed simultaneously on a graphics processing unit (GPU).

In audio and video production, warping refers to retiming data—time-stretching or speeding up segments—without proportionally changing

loom,
through
which
the
weft
is
interlaced.
The
distinction
between
warp
and
weft
is
fundamental
to
woven
fabrics;
warp
threads
run
parallel
to
the
loom’s
length,
while
weft
threads
cross
them
at
right
angles.
travel.
The
concept
is
most
closely
associated
with
the
Alcubierre
drive,
a
theoretical
model
proposing
a
bubble
of
spacetime
that
could
move
a
ship
faster
than
light
without
locally
breaking
physics.
In
entertainment,
“warp
speed”
or
“warp
factor”
denotes
rapid
propulsion
in
Star
Trek
and
related
media,
though
it
remains
speculative
and
not
experimentally
realized.
For
example,
NVIDIA
GPUs
use
warps
of
32
threads
that
run
in
lockstep,
while
AMD
GPUs
use
a
similar
concept
called
wavefronts,
typically
consisting
of
64
threads.
Warps
enable
parallel
processing
but
can
incur
performance
penalties
if
threads
diverge
on
conditional
branches.
pitch,
allowing
tempo
adjustments
and
synchronization
across
tracks
or
media.