WarCraft
Warcraft is a media franchise created by Blizzard Entertainment that centers on the fictional world of Azeroth and its conflicts. The franchise began as a series of real-time strategy video games and later expanded into online multiplayer, novels, comics, film, and other media. It is one of the best-known and long-running properties in video games.
The core of Warcraft started with Warcraft: Orcs & Humans (1994), followed by Warcraft II: Tides of
World of Warcraft (2004) expanded the universe into a massively multiplayer online role-playing game. It has
In addition to games, Warcraft has inspired novels, comics, and a 2016 feature film. The setting centers