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Azeroth

Azeroth is the primary setting of Blizzard Entertainment's Warcraft franchise. It is a planet inhabited by numerous races, including humans, orcs, night elves, dwarves, trolls, tauren, undead, gnomes, goblins, draenei, blood elves, and pandaren. In the games and related media, Azeroth serves as the stage for conflicts between the Alliance and the Horde, and for campaigns against larger threats such as the Burning Legion and the Old Gods. The planet's histories and geographies are expanded across games and media.

Geography and major regions: Azeroth features multiple continents and zones. Early installments centered on Kalimdor and

History and major threats: Azeroth's deeper past involves the Titans shaping the world and the awakening of

Present-day storytelling: Azeroth remains the focal point of the Warcraft franchise, including World of Warcraft and

the
Eastern
Kingdoms;
later
regions
include
Northrend,
Pandaria,
and
numerous
islands
such
as
Kul
Tiras
and
Zandalar.
The
surface
hosts
forests,
deserts,
oceans,
and
ancient
ruins.
The
Well
of
Eternity,
a
vast
source
of
magical
energy
in
ancient
Kalimdor,
was
destroyed
during
the
War
of
the
Ancients,
triggering
the
Sundering
that
reshaped
the
world.
The
World
Tree
Nordrassil
stood
in
the
night
elf
homeland
and
fell
during
later
conflicts.
the
Old
Gods
beneath
its
crust.
The
Burning
Legion
invaded
repeatedly,
testing
the
planet's
defenses.
In
the
modern
era,
Arthas
Menethil's
rise
as
the
Lich
King,
the
Dark
Portal
openings,
and
the
Cataclysm
caused
by
Deathwing
have
driven
major
upheavals.
The
discovery
of
Azerite
and
other
artifacts
has
continued
to
influence
power
dynamics
among
factions.
its
expansions,
as
well
as
novels,
comics,
and
animated
features.
Its
ongoing
lore
emphasizes
factional
politics,
exploration,
and
the
balance
between
magic
and
mortality.