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orcs

Orcs are a fictional humanoid species that appears in fantasy literature, games, and media. They are typically depicted as warlike and aggressive, often serving as antagonists to human or elven protagonists. The concept originated in early 20th-century fantasy and was popularized by J. R. R. Tolkien, who presented orcs as corrupted beings created by Morgoth and later serving Sauron. Tolkien's accounts vary on origin; some passages describe orcs as corrupted or twisted elves, others suggest a separate race formed by Morgoth's evil. Despite inconsistencies, the idea of orcs as organized military forces became a staple in fantasy worlds.

In many settings, orcs have physical traits such as muscular builds, coarse features, and skin tones ranging

In Dungeons & Dragons, orcs are a playable or adversarial humanoid race, typically aligned with chaotic evil

Encompassing both villainous stereotypes and evolving, nuanced portrayals, orcs remain a dominant fixture in fantasy and

from
green
to
brown.
They
commonly
form
tribal
or
clan-based
societies
led
by
chieftains
or
warlords.
Culture,
when
depicted,
often
emphasizes
martial
prowess,
endurance,
and
discipline,
but
depictions
vary
from
brutal
invaders
to
honorable
warriors
within
harsh
social
codes.
in
early
editions
but
later
versions
emphasize
cultural
variety.
In
the
Warcraft
universe,
orcs
are
a
distinct
culture
with
tribes
and
a
history
shaped
by
war
with
humans,
demonic
corruption,
and
a
strong
sense
of
honor
and
family.
popular
culture,
used
to
explore
themes
of
courage,
conflict,
and
otherness.