VRRtekniikoita
VRRtekniikoita, or Variable Refresh Rate techniques, are a suite of technologies designed to synchronize the display's refresh rate with the frame rate of a graphics source, such as a video game console or PC. This synchronization aims to eliminate screen tearing, reduce stuttering, and improve overall motion smoothness. Screen tearing occurs when the display refreshes its image mid-frame from the graphics source, resulting in a visible horizontal line where two different frames are displayed simultaneously. Stuttering, on the other hand, can happen when the frame rate drops below the display's fixed refresh rate, causing frames to be held for longer than usual, leading to jerky motion.
The most common VRR technologies include NVIDIA's G-Sync and AMD's FreeSync. Both operate on similar principles