Tugevdamisõppi
Tugevdamisõppi, often translated as reinforcement learning, is a machine learning paradigm where an agent learns to make a sequence of decisions by trial and error. The agent interacts with an environment, taking actions and receiving feedback in the form of rewards or penalties. The goal of the agent is to maximize its cumulative reward over time.
Unlike supervised learning, where the algorithm is given labeled examples, or unsupervised learning, which seeks to
Key components of reinforcement learning include the agent, the environment, states, actions, and rewards. The agent
Common algorithms in reinforcement learning include Q-learning, SARSA, and policy gradient methods. These algorithms differ in