TriangleMeshes
TriangleMeshes are a fundamental data structure used in computer graphics and 3D modeling to represent complex three-dimensional objects. They consist of a collection of vertices, edges, and faces, with the faces typically being triangles. This triangular representation is favored due to its computational efficiency and ability to approximate complex surfaces with high flexibility.
A TriangleMesh is composed of a list of vertices, each defined by their spatial coordinates, and a
In practical use, TriangleMeshes support operations including subdivision, smoothing, and Boolean operations. They also enable texture
Despite their widespread use, TriangleMeshes have limitations, such as potential difficulties in representing freeform surfaces with
Overall, TriangleMeshes serve as a core element in digital geometry, enabling the creation, modification, and visualization