ThumbThat
ThumbThat is a term used in mobile user interface design to describe controls and interactions that are intentionally placed and sized to be easily operable with the thumb when a device is held in one hand. The concept focuses on ergonomic reach, particularly for tall smartphones, and aims to reduce stretching or repositioning of the hand during everyday tasks.
Although not a formal standard, ThumbThat has appeared in usability literature and practitioner blogs to summarize
Design principles commonly associated with ThumbThat include adequate target size, generous spacing to prevent accidental taps,
Variants may include dedicated thumb zones, bottom navigation patterns, and gesture-based shortcuts that preserve a thumb-accessible
Reception to the concept has been mixed. Proponents argue that thumb-friendly layouts improve efficiency and reduce
See also: one-handed UI, reachability, ergonomic design, human–computer interaction.