Sublimen
Sublimen is a term used in aesthetic theory and media design to describe a framework for eliciting sublimity in digital experiences. It refers to a consciously crafted blend of scale, temporality, and sensory modulation that aims to breach ordinary perception and evoke awe, wonder, or the numinous.
Origins and scope: The term emerged in contemporary discourse on immersive media and has been applied to
Principles: Sublimen emphasizes three interlocking components: expansive scope and scale, often achieved through panoramic visuals or
Techniques: High dynamic range visuals, immersive spatial audio, procedural or generative elements, and environmental storytelling that
Applications: The concept appears in video games, virtual reality simulations, cinematic experiences, and computational art installations
Reception: Scholars and designers view Sublimen as a useful lens for understanding immersion and affect in