StructurefromMotion
Structure from motion (SfM) is a computational method for recovering the three-dimensional structure of a scene from a collection of two-dimensional images taken from different viewpoints. It also estimates the poses and intrinsic parameters of the cameras used to capture the images.
It relies on multi-view geometry and robust feature correspondences. By identifying matching image features across views
The typical pipeline begins with feature detection and matching (for example SIFT or ORB), then pairwise pose
Variations include incremental SfM, which adds cameras one by one, and global SfM, which estimates all poses
Challenges include noise, occlusions, and changing lighting, as well as scale ambiguity in monocular setups and
Outputs typically include a sparse 3D point cloud and a set of camera parameters; with additional processing,