StandaloneInputModule
StandaloneInputModule is a component of the Unity game engine, specifically part of the Event Systems package. It is designed to handle input events in standalone applications, such as those built for Windows, macOS, and Linux. This module is essential for creating interactive user interfaces (UIs) in Unity, as it allows developers to respond to user inputs like mouse clicks, keyboard presses, and touch inputs.
The StandaloneInputModule operates by listening to input events and translating them into UI events that can
One of the key features of the StandaloneInputModule is its ability to handle multiple input sources simultaneously.
In summary, the StandaloneInputModule is a crucial component for developers working with Unity's UI system in