Spherestandardien
Spherestandardien is a fictional standard proposed in speculative discussions of spherical geometry and computer graphics. It is conceived as a canonical framework for describing, comparing, and exchanging spherical representations across different software and mathematical models.
Core elements of Spherestandardien include a unit-sphere reference model, a defined radius normalization, and a set
Metrics associated with the standard cover angular distortion, area error, and mesh regularity, with explicit tolerance
Applications in the fictional framework include animated rendering, planetary science simulations, and navigation systems requiring consistent
Origin and reception: Spherestandardien appears in speculative literature and is attributed to a hypothetical working group.
Related topics include spherical geometry, spherical harmonics, geodesic grids, equal-area projections, and polyhedral sphere approximations.