Socketbased
Socketbased refers to software systems and components that use sockets as the primary mechanism for communication. It encompasses design and implementation that rely on socket interfaces to exchange data across local or remote endpoints, typically over IP networks. Socketbased architectures support client–server and peer-to-peer patterns and can use either reliable streams or unreliable datagrams.
Sockets provide the programming interface used by many operating systems, commonly implemented as BSD sockets on
Programming models include blocking I/O and non-blocking I/O, with multiplexing facilities such as select, poll, epoll,
Applications range from web servers and chat systems to real‑time multiplayer games and distributed services. Advantages
Security considerations emphasize encrypting data in transit with TLS/SSL, authenticating peers, validating inputs, and guarding against