SetLocation
SetLocation is a common method name across software libraries used to assign a specific location to an object. In geospatial contexts it updates geographic coordinates; in user interface or game development it can reposition an entity within a coordinate space or scene.
Typical signatures accept either a pair of numbers representing latitude and longitude, or a Location object
Invoking SetLocation updates the internal location state, and often triggers downstream updates such as refreshing a
Common usage contexts include mapping libraries to place or move pins and to center maps, mobile location
Best practices include validating inputs, handling nulls, considering time stamp and accuracy, and accounting for different