Satmin
Satmin is a fictional character from the *Mass Effect* video game series, developed by BioWare and published by Electronic Arts. Created by writer Drew Karpyshyn, Satmin first appears in *Mass Effect 2* (2010) as a genetically engineered human clone designed to serve as a living weapon. The character is notable for his complex moral ambiguity, blending themes of loyalty, sacrifice, and the ethical implications of cloning and military experimentation.
Satmin is introduced as a member of the Cerberus organization, a private military company led by the
Throughout *Mass Effect 2*, Satmin’s loyalty to Cerberus is tested as he interacts with the player character,
Satmin’s design reflects his role as a biological weapon, with a gaunt, almost skeletal appearance and a
In later games of the series, Satmin’s fate is left ambiguous, though his influence lingers in the