SSBOs
SSBOs, short for Small Static Block Objects, are a type of data structure used in computer science, particularly in programming and game development. They are designed to store small amounts of data that are either too large to fit into registers or too complex to be stored in traditional variables.
SSBOs are typically used in graphics processing units (GPUs), where they provide a efficient way to store
One of the key benefits of SSBOs is that they can be used to store a wide
SSBOs are often used in conjunction with other types of data structures, such as buffers and shaders.
SSBOs have become increasingly popular in recent years, particularly in the field of game development. Many