Realtimerenderöinti
Realtimerenderöinti, also known as real-time rendering, is a process of generating images from a model or scene in real-time, typically at a rate of 30 frames per second or higher. This is in contrast to offline rendering, where images are rendered at a much slower pace, often taking minutes or hours per frame. The primary goal of real-time rendering is to create an interactive visual experience.
The technology is fundamental to many modern applications, including video games, virtual reality (VR), augmented reality
Achieving real-time performance requires highly optimized algorithms and dedicated hardware, primarily graphics processing units (GPUs). Techniques
The demands on real-time rendering continue to grow with increasing visual fidelity expectations. Developers constantly seek