Proxemiku
Proxemiku is a neologism used in digital media studies and performance arts to describe the deliberate use of proxemic cues in virtual environments and synthetic performances. It refers to how distance, orientation, gaze, and enclosure are encoded in avatars, holographic projections, or voice-driven characters to communicate social relationships and emotional states. The concept extends the study of proxemics from physical spaces to digital spaces, where perceptual cues can be tuned with precision.
The term appears in discussions of virtual performance and AI-driven characters in the early 2020s. It combines
Proxemiku involves three core layers: spatial arrangement (how far the avatar is from the user or camera,
The concept is applied in virtual concerts, character design for video games and chatbots, and VR/AR social
Scholars note that proxemiku can reflect cultural norms around space and hierarchy and that its effectiveness
Proxemics, affective computing, virtual avatar, digital performance.