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Projectievlak

Projectievlak is a collaborative research project focused on projection planes and their applications in geometry, computer graphics, and visualization. The name combines the Dutch terms projectie (projection) and vlak (plane), reflecting the project’s central theme of how two- or three-dimensional scenes are mapped onto a plane for display or analysis. Initiated in the early 2020s by a consortium of universities and industry partners, projectievlak aims to advance both theoretical understanding and practical tools for projection-based visualization.

The project investigates core concepts in projective geometry, perspective projection, and sampling strategies for rendering. Its

Authorship is organized through a network of research teams, with a central coordinating body guiding agendas,

Projectievlak seeks to strengthen cross-disciplinary understanding of projection in digital media and real-world visualization tasks, from

See also: projection plane, projective geometry, computer graphics, visualization, educational technology.

work
encompasses
algorithm
development,
educational
resources,
and
software
prototypes
that
illustrate
different
projection
schemes,
as
well
as
the
creation
of
datasets
and
benchmarks
to
compare
methods
under
varying
viewing
conditions.
funding,
and
dissemination.
Partners
include
academic
institutions,
design
studios,
and
technology
companies.
Outputs
include
peer-reviewed
papers,
open-source
libraries,
teaching
materials,
and
public
demonstrations
of
projection
techniques.
computer
graphics
education
to
industrial
design
and
simulation.
By
fostering
collaboration
across
geometry,
graphics,
and
visualization
communities,
it
aims
to
provide
reusable
methods
and
reference
implementations
for
projecting
scenes
onto
planes
in
a
variety
of
contexts.