PowerVR3DX
PowerVR3DX is a graphics processing unit (GPU) architecture developed by Imagination Technologies. It is designed for mobile and embedded devices, offering a balance of performance, power efficiency, and cost. The architecture emphasizes a tile-based deferred rendering approach, which aims to reduce memory bandwidth and improve efficiency by processing scenes in smaller tiles. This method helps to minimize redundant calculations and overdraw, leading to better power consumption.
Key features of PowerVR3DX often include support for modern graphics APIs such as Vulkan and OpenGL ES.