Point2DFloat
Point2DFloat is a data structure commonly found in computer graphics and game development libraries. It represents a point in two-dimensional space using floating-point numbers for its x and y coordinates. This allows for greater precision compared to integer-based point structures, enabling more detailed positioning and calculations.
The primary purpose of Point2DFloat is to store and manipulate coordinates. It typically consists of two public
Common operations performed on Point2DFloat objects include addition, subtraction, scaling, and distance calculation. For example, adding
The use of floating-point numbers makes Point2DFloat suitable for scenarios requiring sub-pixel accuracy, smooth animations, and