Ogmo
Ogmo is a 2D level editor used to create tile-based levels for video games. It provides a focused toolset for painting tiles on a grid, placing objects, and organizing data across multiple layers. Levels are saved as project files containing a JSON description of grid size, tilesets, layers, and entities, enabling straightforward integration into a game's asset pipeline.
Core features include multiple layer types (tile layers, object layers, and optional parallax layers), a tile
Ogmo's design emphasizes simplicity and speed for level designers, offering a lightweight interface that remains flexible
Development and availability: Ogmo Editor has seen updates and forks maintained by community contributors, though official