Objectin
Objectin is a term used in software development to denote an input-oriented object used to carry data (and sometimes behavior) into a component, service, or processing pipeline. The term lacks a single formal specification and may be encountered in discussions about object-oriented design, API design, or data ingestion patterns. An objectin typically encapsulates inbound data, validation logic, and defaulting rules, and it may provide lightweight methods to prepare the data for processing.
Common characteristics include field accessors for input data, validation hooks, immutability in many designs, and, in
Usage patterns often involve mapping an external payload, such as a JSON object from an API request,
Relation to other concepts: objectin overlaps with data transfer objects (DTOs) and command objects; different teams
See also: data transfer object, DTO; command object; hexagonal architecture; input validation.