accessors
Accessors in programming are methods or language features that provide controlled access to the fields of an object or data structure. They are typically divided into getters, which read a value, and setters, which write a value. The primary purpose of accessors is to preserve encapsulation by exposing a public interface while keeping the underlying representation private or hidden from direct use.
In many languages, accessors are implemented as explicit methods, such as a getX() method to retrieve a
Accessors enable several design benefits, including validation or transformation of data, lazy loading or caching, and
Related concepts include read-only properties (getters without setters), computed or derived properties (values calculated on access),
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