OOPs
OOPs, or object-oriented programming, is a programming paradigm centered on modeling software as a collection of objects. Each object bundles data and the procedures that operate on that data, providing a modular structure and enabling reuse through well-defined interfaces.
The primary building blocks are classes and objects. A class defines a blueprint for objects, specifying data
Inheritance allows new classes to reuse and extend existing ones, supporting code reuse and hierarchical organization.
Design decisions in OOPs emphasize messaging and dynamic behavior. When a method is invoked, the runtime dispatches
Benefits of OOPs include modularity, easier maintenance, and reusable components that can model complex systems. Common
Originating in the 1960s with Simula and popularized by Smalltalk and later languages such as Java and