NPOTTexturen
NPOTTexturen, or non-power-of-two textures, are textures whose width and height are not powers of two (for example 300x500). They are common in real-time graphics because they avoid padding to the next power-of-two and can simplify asset management, especially for irregular or dynamic sizes.
Historically, many graphics pipelines required textures to have dimensions that are powers of two to enable
Technical considerations for NPOT textures include mipmapping, filtering, and wrapping. If a texture is used with
Common use cases for NPOT textures include user interface elements, texture atlases with irregular sizes, and