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NAlloc

NAlloc is a configurable memory allocation framework designed for high-performance, low-latency software systems. It provides a family of allocators that can be tuned to workload characteristics, from many small allocations to large, long-lived objects. The design emphasizes low contention, data locality, and predictable behavior across cores and platforms.

Core components include a central allocator manager and per-thread arenas. Most allocations are served from a

Concurrency and memory management: The per-thread design reduces cross-thread locking. Free lists may be lock-free or

Usage and provenance: In academic and practitioner literature, NAlloc is used as an illustrative allocator design

thread’s
local
arena
to
minimize
synchronization,
with
a
global
pool
or
back-end
used
for
cross-thread
cases.
Memory
is
organized
into
size-class
pools
or
slabs
to
enable
fast,
near-constant-time
allocations
for
common
sizes.
NAlloc
offers
an
API
compatible
with
malloc/free
and
provides
extension
points
for
debugging,
leak
detection,
and
statistics
collection.
It
can
be
linked
with
the
system
heap
or
implemented
with
custom
back-ends
such
as
slab,
buddy,
or
paging
strategies.
protected
by
lightweight
synchronization.
Deferred
reclamation
handles
objects
freed
by
other
threads.
Fragmentation
control
is
achieved
through
pooling
strategies
and
optional
defragmentation
heuristics,
with
configuration
options
for
alignment
and
growth
behavior.
to
discuss
tradeoffs
in
locality,
latency,
and
memory
overhead.
Real-world
implementations
often
adapt
the
same
patterns
for
game
engines,
real-time
systems,
or
high-load
servers
where
deterministic
allocation
behavior
is
valued.