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Mobile

Mobile refers to technologies, devices, and services designed for use while on the move. In computing, it denotes portable, often wireless, devices such as phones, tablets, and wearables, as well as the networks and software that enable access to data and communication from anywhere. The term also contrasts with fixed or stationary computing, emphasizing mobility and location awareness. Etymology derives from Latin mobilis, meaning movable.

The modern mobile era began with analog cellular networks in the late 20th century and evolved through

Common mobile devices include smartphones, feature phones, tablets, and wearables, often supported by mobile apps and

digital
2G,
3G,
and
4G
technologies,
enabling
voice,
text,
and
increasingly
high-speed
data.
The
introduction
of
smartphones
in
the
2000s,
particularly
with
touch
interfaces
and
mobile
operating
systems,
transformed
mobile
devices
into
portable
computers.
The
current
generation,
5G,
offers
higher
speeds,
lower
latency,
and
supports
new
use
cases
such
as
the
Internet
of
Things
and
mobile
edge
computing.
app
ecosystems
on
platforms
such
as
Android
and
iOS.
Mobile
connectivity
relies
on
cellular
networks,
complemented
by
Wi‑Fi,
Bluetooth,
and
GPS
for
location
services.
The
impact
of
mobility
includes
enabled
constant
communication,
on-demand
access
to
information,
mobile
banking,
and
location-based
services,
along
with
challenges
related
to
privacy,
security,
battery
life,
and
the
digital
divide.