Livestreaming
Livestreaming is the real-time broadcast of audio and video content over the internet to an audience. It typically combines live video with live chat or other interactive features, allowing viewers to respond as the stream unfolds.
Historically, streaming began in the 1990s with early protocols and progressive bandwidth improvements. The rise of
Technology: broadcasters use cameras and microphones connected to encoders (software like OBS Studio or hardware devices)
Applications: gaming streams, live performances, news and sports coverage, educational webinars, and interactive Q&A sessions.
Monetization: streams may generate revenue through ads, channel subscriptions, tips/donations, sponsorships, and merchandise.
Challenges and considerations: copyright and DMCA compliance, community moderation, bandwidth costs, and platform dependence. Accessibility features
Metrics: concurrent viewers, peak simultaneous viewers, average watch time, engagement (chat activity), and revenue data.